i dont know if im the only one but the game crash every time i open it (wasn't happening before)
CastleRock Alpha 4 Release
Alpha 4 Changelog November 30th, 2017.
General quality of life improvements to combat which ultimately creates a new ‘late game’ for combat. Previously combat end conditions were somewhat unclear and spontaneous. Combat now continues until the player is ready for it to end. Players have more options when they are losing or lost, and even after the fight as well.
The fleeing aspect has been improved, while under the hood system is unchanged, it’s build up is now visible and players can now see how close combatants are to escaping. Player Parties now follow the player out on flee attempts. Enemy fighting styles have been adapted and can attempt to flee as well.
Robots are now a bit different in combat, no longer requiring energy like the rest of us living souls. Players will discover they will need to use different strategies when fighting these mobs.
Perks and Experience:
Experience gains have been greatly increased, and perk cost has been adjusted. Basic Brood Mother and Engineering Perks can be purchasable. Each level unlocking additional tiers which give recruitment access to higher level mobs. Tier 1 – Drone/ Bloatfly, Tier 2 – Rover/ Leyak, Tier 3 – Android. Programmer and Hive Mind perks allow the player to completely control the respective party member type during combat. Finally Butcher/Scrapper perks which give extra resources from combat victories.
Players can now discover enemies already partaking in sexual acts. While exploring alone, the requirement for sneaking up and watching is only  Smart, with an additional point required for each extra party member.
Another Ekdromoi tribe member, the Ekdromai. Another female family member with a skittish fighting style found in fields and scrapyards past the n1 range.
An Android, a humanoid robot found in scrapyards past the n1 range, can be repaired as a party member if the player has the engineering 3 perk.
The Rover enemy has been retextured slightly, and is now also able to acquired as a party member if the player has the engineering 2 perk.
(1) Female Climax animation for Female X (Generic) Male.
(2) Android X (Generic) Female
(3) Android X (Generic) Male
(4) Drone X (Generic) Female
(5) Male X (Small Breasted) Female – (Ekdromai)
(6) Male X (Small Breasted) Female – (Ekdromai)
(7) Rover X (Small Breasted) Female – (Ekdromai)
New Filter Options:
Very specific filter options which effect enemy spawns. –It does not yet filter the voyeur special event--
If all the mobs are disabled in a biome, a filler enemy “Dinki Di” will appear instead. There are no lewds associated with this mob. It’s more of a failsafe condition when all enemies are disabled.
Finally I started a forum for CastleRock. It’s a very dead forum with no users! You’re able to post with out signing up as well (until the robots find it). I’m going to start using it as center hub for info and mods. I’ll also link the troubleshooting to there as well. I’d also like it to serve as the primary contact for the dev team for anything really. https://CastleRock.Boards.Net
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You're not the only one, reference this, https://castlerock.boards.net/thread/14/failure-launch-ctd if could. I put out another patch just now however, and if it works for you can you let me know?
Found an error:
Cannot get past broodmother 2, the perk changes into engi 2 and you need to get Brood 1 again, rinse and repeat
Edit: Doesnt appear to actually give the engineering one in this scenario, I have brood 2 listed twice in my perks, but no engineers. So yes, appears to be a bug, not a feature.